DIG2729

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Game Engine Programming

Journalism and Media/CARTA Undergraduate CARTA - Coll of Comm, Arch + The Arts

Subject code

DIG

Catalog Number

2729

Course Title

Game Engine Programming

Career

Undergraduate

Course Description

This beginner-level course introduces students to game engine programming using C++, C#, and Unity, focusing on the foundational concepts and tools needed for game development. Students will learn how to write scripts, develop game mechanics, and integrate assets within Unity, one of the industry's leading game engines. By the end of the course, students will be able to create simple interactive games and understand the programming logic behind game engines. Prerequisite: Admission into the Game Media or Animation Media major or permission from the instructor.

Minimum Credits

3

Maximum Credits

3

Repeat for Credit

No